학술논문
Speeding up Routing Schedules on Aisle Graphs With Single Access
Document Type
Periodical
Source
IEEE Transactions on Robotics IEEE Trans. Robot. Robotics, IEEE Transactions on. 38(1):433-447 Feb, 2022
Subject
Language
ISSN
1552-3098
1941-0468
1941-0468
Abstract
In this article, we study the orienteering aisle-graph single-access problem (OASP), a variant of the orienteering problem for a robot moving in a so-called single-access aisle graph , i.e., a graph consisting of a set of rows that can be accessed from one side only. Aisle graphs model, among others, vineyards or warehouses. Each aisle-graph vertex is associated with a reward that a robot obtains when it visits the vertex itself. As the energy of the robot is limited, only a subset of vertices can be visited with a fully charged battery. The objective is to maximize the total reward collected by the robot with a battery charge. We first propose an optimal algorithm that solves the OASP in $\mathcal {O}(m^2n^2)$ time for aisle graphs with a single access consisting of $m$ rows, each with $n$ vertices. With the goal of designing faster solutions, we propose four greedy suboptimal algorithms that run in at most $\mathcal {O}(mn\ (m + n))$ time. For two of them, we guarantee an approximation ratio of $\frac{1}{2}(1 - \frac{1}{e})$, where $e$ is the base of the natural logarithm, on the total reward by exploiting the well-known submodularity property. Experimentally, we show that these algorithms collect more than 80% of the optimal reward.