학술논문

VENUE: Virtualized Environment for Multi-UAV Network Emulation
Document Type
Periodical
Source
IEEE Access Access, IEEE. 7:154659-154671 2019
Subject
Aerospace
Bioengineering
Communication, Networking and Broadcast Technologies
Components, Circuits, Devices and Systems
Computing and Processing
Engineered Materials, Dielectrics and Plasmas
Engineering Profession
Fields, Waves and Electromagnetics
General Topics for Engineers
Geoscience
Nuclear Engineering
Photonics and Electrooptics
Power, Energy and Industry Applications
Robotics and Control Systems
Signal Processing and Analysis
Transportation
Unmanned aerial vehicles
Ad hoc networks
5G mobile communication
Hardware
Emulation
Wireless communication
Network function virtualization
FANETs
LXC
multi-UAV
ns-3
OLSR
SBC
swarm
SUAV
UAV
Language
ISSN
2169-3536
Abstract
Unmanned Aerial Vehicles (UAVs) have progressively been integrated into people lives during the last years. It is quite common now to see UAVs flying in the countryside doing field inspection, in highways for traffic control operations, or above stadiums in sport and music events. It is also common to see spectacular UAV swarm showcases (in most cases they are just performing a choreography) showing the potential of upcoming technologies. This article is focused on multi-UAV scenarios, on the establishment of Flying Ad hoc Networks (FANETs), and on the integration of 5G technologies like Network Function Virtualization (NFV) or Software Defined Networking (SDN). In particular, this article presents a proposal for one of the most common problems that the research and development community has to face at some stage: the validation of the different solutions and deployments. In this area, there is currently a notorious gap between the design phase and the deployment phase, since traditional network simulators are not designed with the constraints imposed by UAVs in mind. Besides, services implementations (that are usually distributed into single-board computers carried as payloads by UAVs) cannot be easily combined with the simulators. VENUE (Virtualized Environment for multi-UAV network emulation) is presented as an experimentation platform that allows testing the integration of multi-UAV FANETs together with network services deployments. VENUE covers from the simulation/emulation phase up to the real equipment integration phase. The validation of the platform is also presented in this article through several UAV use cases that make use of NFV technologies.