학술논문

Evaluation and Enhancement of Resolution-Aware Coverage Path Planning Method for Surface Inspection Using Unmanned Aerial Vehicles
Document Type
Periodical
Source
IEEE Access Access, IEEE. 12:16753-16766 2024
Subject
Aerospace
Bioengineering
Communication, Networking and Broadcast Technologies
Components, Circuits, Devices and Systems
Computing and Processing
Engineered Materials, Dielectrics and Plasmas
Engineering Profession
Fields, Waves and Electromagnetics
General Topics for Engineers
Geoscience
Nuclear Engineering
Photonics and Electrooptics
Power, Energy and Industry Applications
Robotics and Control Systems
Signal Processing and Analysis
Transportation
Inspection
Autonomous aerial vehicles
Path planning
Three-dimensional displays
Cameras
Data integrity
Solid modeling
Surface treatment
Visual analytics
Remote sensing
Biomedical monitoring
Medical services
Surface inspection
visual inspection
inspection path planning
coverage path planning (CPP)
unmanned aerial vehicle (UAV)
remote sensing
structural health monitoring
Language
ISSN
2169-3536
Abstract
We implemented and evaluated our previous path planning method for inspection using unmanned aerial vehicles (UAVs) in real-world, and identified its shortcomings in handling positioning errors. Then, we proposed an enhanced method to address this problem. The previous method theoretically guaranteed complete coverage of targets and data quality. However, we verified it in bridge inspection experiments and found that the former has not been ensured. The crucial factors of data omission are clarified as the errors in UAV positioning. Our previous method relies on appropriately setting ideal allowances to counteract positioning errors, which is challenging in practice. Therefore, we proposed an enhanced path planning method, which adaptively adjusts allowances according to positioning error to prevent omission while minimizing waypoints. In the simulation including positioning disturbances, the enhanced method consistently achieved full coverage in 1000 times simulation with over 28% waypoints less than the previous one.