학술논문

Blender : a framework for cross-media cultural heritage applications
Document Type
Conference
Source
Proceedings of the 2016 Virtual Reality International Conference. :1-2
Subject
Language
English
Abstract
Cultural Heritage cross-media applications can greatly benefit by the use of the Blender open framework in terms of flexibility, content reuse capacity, character design up to on-line 3D model browsing and social virtual sharing of cultural virtual worlds. Through different case-study projects, carried on at Cineca VisitLab, several Blender key features will be outlined in the present paper.

Online Access