학술논문

Production of Contents Embodiment for Cyber Underwater Using Environment Fish Schooling Behavior Simulator
Document Type
Academic Journal
Source
멀티미디어학회논문지. 2007-06 10(6):770-778
Subject
Cyber Underwater Environment
Flocking Algorithm
Fish Schooling Behavior Simulator
Language
Korean
ISSN
1229-7771
2384-0102
Abstract
Fish schooling or group moving in cyber underwater is a part of beautiful and familiar ecosystem. It is not so easy to present the behavior of fish crowd naturally as a computer animation. Thanks to development of computer graphics in entertainment industry, the numbers of digital films and animations is increased and the scenes of numerous crowd are shown to us. Though there are many studies on the techniques to process the behavior of crowd effectively and the developments of crowd behavioral systems, there is not enough study on the development for an efficient crowd behavioral simulator. In this paper, we smartly present the types of fish behavior in cyber underwater and make up for the weak points of time and cost. We develop the fish schooling behavior simulator for the contents of cyber underwater, automating fish behavioral types realistically and efficiently.

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