학술논문

Development of Teaching Material on CG using JavaScript / JavaScript を用いた CG 教材の開発
Document Type
Journal Article
Source
Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan. 2017, :67
Subject
Computer Graphics
JavaScript
Teaching Material
e-learning
コンピュータグラフックス
教材
遠隔教育
Language
Japanese
Abstract
CG-ARTS have conducted e-learning as ``CG Technics Master Course" for examinees of CG examination since 2002. The teaching material was developed by programming language Java; however, the environment of Java has changed and it has become impossible to operate on the recent browsers. We report that UEI Research is developing the teaching material that includes the same contents with JavaScript so that learners can study CG on web browsers. Because this material is operated with popular mobile terminals, learners can experience CG basic techniques not only in classrooms, but also by self-study. The content consists of more than 50 CG basic techniques such as Z buffer method, ray tracing method, and image processing. The goal is to educate learners by this system and to disseminate knowledge of CG widely.

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