학술논문

A Representation Method of Cloud like Animation Using Fluid Simulation / 流体シミュレーションを用いたアニメ的な雲の表現手法
Document Type
Journal Article
Source
Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan. 2019, :346
Subject
Cloud
Computer Graphics
Fluid Simulation
Plasticity Object
コンピュータグラフィックス
可塑性物体
流体シミュレーション
Language
Japanese
Abstract
In this research, we developed a method of expressing clouds that behave like deformation or scattering due to collision of other objects unique to cartoon animation. In the proposed method, clouds are modeled as plastic objects by setting interaction between cloud particles, and its motion due to interference between the clouds and other objects or clouds is reproduced by fluid simulation. Also, reproduce the appearance by a lightweight volume rendering method and realize interactive cloud deformation.

Online Access