학술논문

Leveraging Blowing as a Directly Controlled Interface
Document Type
Conference
Source
2019 IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computing, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI) SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computing, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI), 2019 IEEE. :419-424 Aug, 2019
Subject
Communication, Networking and Broadcast Technologies
Components, Circuits, Devices and Systems
Computing and Processing
Engineering Profession
Robotics and Control Systems
Signal Processing and Analysis
Microphones
Training
Training data
Games
Mobile handsets
Atmospheric modeling
Usability
natural interaction
blowing
microphone
noise elimination
Language
Abstract
Breathing is a natural and directly controllable human interaction method. Currently, only a few works have considered breath as a direct input controlling mechanism. The equipment relied upon in these works is generally complicated, expensive, inconvenient to wear, and sometimes insufficiently controllable. This paper proposes a simple method to implement a natural and directly controllable interaction based on blowing air. The method can provide interaction operations to applications by transferring blowing of air into sound using headset microphones and classifying them into different categories of blowing air in conjunction with support vector machines and particle swarm optimization. During tests, it's proved that this interface not only increases the type of blowing used for interaction, but also eliminates interference from speaking in a normal volume effectively. This user interface can be conveniently used in special environments (e.g., noise, unavailability of hands) or for special groups (e.g., deaf-mutes).