학술논문

Developing a Well-Focused Learning through a Kinect-Based Collaborative Setting
Document Type
Conference
Source
2013 IEEE 13th International Conference on Advanced Learning Technologies Advanced Learning Technologies (ICALT), 2013 IEEE 13th International Conference on. :204-206 Jul, 2013
Subject
Communication, Networking and Broadcast Technologies
Computing and Processing
Collaboration
Interviews
Collaborative work
Educational institutions
Observers
Games
Context
focus management
kinect technology
collaborative learning
digital learning playground
Language
ISSN
2161-3761
2161-377X
Abstract
This is a quasi-experiment of a collaborative learning classroom implementation that prioritized learners' focus-attention for instructors to have an optimal focus management. A Kinect-based learning activity through a theatre-like learning setting called Digital Learning Playground was held to create a simple focus combining learning content and the peer performance. The triangulated data included non-participant observation, a questionnaire, and an informal interview Preliminary case study on focus management. The result demonstrated that students' live performance in the ongoing-task scenes has positive learning effect on the performer and the other peers.