학술논문

Augmenting Physics Education with Haptic and Visual Feedback
Document Type
Conference
Source
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2020 IEEE Conference on. :439-443 Mar, 2020
Subject
Computing and Processing
General Topics for Engineers
Robotics and Control Systems
Haptic interfaces
Visualization
Liquids
Buoyancy
Force
Education
Solid modeling
Computer-assisted instruction
Communication hardware, interfaces and storage
Tactile and hand-based interfaces
Haptic devices
Language
Abstract
For educational purposes, virtual reality (VR) is often used to produce life-like experiences. However, the use of haptic feedback in educational practices for science and mathematics remained understudied. Haptically-enabled science simulations (HESSs) enable students to physically experience the concepts being taught via haptic feedback. We present a study on the effect of a buoyancy HESS designed to aid in the understanding of basic physics concepts. We hypothesize that introducing both visual and haptic feedback of the underlying simulated forces will improve participants understanding. We investigate this hypothesis with a 2 (haptics: yes, no) $\times 2$ (visuals: yes, no) between subjects design user study, where all participants were randomly assigned to one of the four conditions. Participants were given a pre-test of buoyancy knowledge, then instructed to interact with the buoyancy simulation, then given a post-test of buoyancy knowledge. The present study is still in the process of data collection, with 40 out of 60 participants. Preliminary results highlight a significant improvement in performance of participants in the haptic-and-visual condition, while no significant differences were observed in other conditions.