학술논문

A Decentralized Approach to Award Game Achievements
Document Type
Conference
Source
2023 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops) Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops), 2023 IEEE International Conference on. :237-242 Mar, 2023
Subject
Communication, Networking and Broadcast Technologies
Components, Circuits, Devices and Systems
Computing and Processing
General Topics for Engineers
Robotics and Control Systems
Signal Processing and Analysis
Pervasive computing
Industries
Costs
Conferences
Games
Computer architecture
Blockchains
blockchain
zero knowledge proofs
verifiable computing
rollups
Starknet
web3
gaming
nft
Language
ISSN
2766-8576
Abstract
Blockchain technology allows players to own in-game assets and to be rewarded with NFTs or tokens for their game achievements, thus can be a game changer for all the gaming industry. One central issue is how to check that conditions for achievements are met (e.g., that the player completed level 10). Current approaches open cheating backdoors (e.g. if the client checks the conditions) or introduce centralization points (if a backend checks the condition). Ideally, we would like to “run” games on chain, but so far that has not been possible due to the high computational cost, especially on Ethereum; however, the development of technologies like proofs of computation can solve this problem. Being able to run games on the blockchain, new decentralized rewarding systems can be built to ensure the fair and transparent rewarding of game achievements.