학술논문

Improving the Bag-of-words Model Using the Hubness Phenomenon for Skeleton-based Action Recognition
Document Type
Conference
Source
2022 International Conference on 3D Immersion, Interaction and Multi-sensory Experiences (ICDIIME) ICDIIME 3D Immersion, Interaction and Multi-sensory Experiences (ICDIIME), 2022 International Conference on. :112-116 Jun, 2022
Subject
Computing and Processing
Visualization
Vocabulary
Three-dimensional displays
Feature extraction
Data mining
action recognition
bag-of-words
K-means
spatio-temporal features
hubness phenomenon
Language
Abstract
This paper proposes a new bag-of-words (BoW) approach for human skeletal action recognition based on the hubness phenomenon. Many previous action recognition methods adopt a BoW method that ignores the high dimensions of the feature space. Hence, this paper presents a visual vocabulary construction approach for action recognition. The action feature descriptors including the spatial-temporal joint information are first extracted from action sequences. Various factors are considered in the spatial descriptors, including the three-dimensional coordinates of the joints, angles between body segments, and direction, as well as elevation angles. The feature vectors with higher hubness scores are then selected as candidates. Finally, the visual words are selected from the candidates using the maximin method. We evaluated the effectiveness of the proposed method on two public datasets, the CAD-60 and UTKinect datasets. The experimental results show that the proposed method performs better than several state-of-the-art algorithms.