학술논문

Bullet Comments for 360°Video
Document Type
Conference
Source
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) VR Virtual Reality and 3D User Interfaces (VR), 2022 IEEE Conference on. :1-10 Mar, 2022
Subject
Computing and Processing
General Topics for Engineers
Robotics and Control Systems
Headphones
Visualization
Three-dimensional displays
Head-mounted displays
Conferences
Virtual reality
Streaming media
Bullet Comments
360° Video
Danmaku
Dan Mu
Language
ISSN
2642-5254
Abstract
Time-anchored on-screen comments, as known as bullet comments, are a popular feature for online video streaming. Bullet comments reflect audiences’ feelings and opinions at specific video timings, which have been shown to be beneficial to video content understanding and social connection level. In this paper, we for the first time investigate the problem of bullet comment display and insertion for 360° video via head-mounted display and controller. We design four bullet comment display methods and evaluate their effects on 360° video experiences. We further propose two controller-based methods for bullet comment insertion. Combining the display and insertion methods, the user can experience 360° videos with bullet comments, and interactively post new ones by selecting among existing comments. User study results revealed how the factors of display and insertion methods affect 360° video experience. With the experiment findings, we also discuss useful design insights for 360° video bullet comments.