학술논문

From 3d bimanual toward distant collaborative interaction techniques: an awareness issue
Document Type
Conference
Source
2014 International Workshop on Collaborative Virtual Environments (3DCVE) Collaborative Virtual Environments (3DCVE), 2014 International Workshop on. :1-8 Mar, 2014
Subject
Computing and Processing
Collaboration
Three-dimensional displays
Context
Human computer interaction
Haptic interfaces
Physiology
Virtual environments
Language
Abstract
This paper aims to raise the question : ”How much 3D bimanual interaction techniques can be useful to the design of collaborative interaction techniques in the field of Collaborative Virtual Environment (CVE)?”. Indeed, CVE involve the use of complex interaction techniques based on specific collaborative metaphors. The design of these metaphors may be a difficult task because it has to deal with collaborative issues that came from sparse research areas (Human-Computer Interfaces, Human-Human Interactions, Networking, Physiology and Social Psychology). Metaphors for bimanual interactions have been developed for a while essentially because it is a widely spread area of interest for common tasks. Bimanual interactions involve the use of both hands of the user in a collaborative way in order to achieve a goal with better performances compared to uni-manual interactions thanks to a natural skill that is proprioception. This collaborative aspect could certainly be a helpful entry point in the design of efficient collaborative interaction techniques extended from improved bimanual metaphors. However, the proprioceptive sense cannot be considered in the same way, and additional features must be proposed to be able to collaborate efficiently. Thus, awareness is a key to let CVE be usable and the availability of collaborative feedbacks is essential to extend bimanual interactions toward collaborative ones. In this paper, we based our study on existing work on bimanual and collaborative interaction techniques trying to draw similarities between them. We emphasize common points between both fields that could be useful to better design both metaphors and awareness in CVE.