학술논문

A Blockchain-Based Multiplayer Transaction For Tourism Serious Game
Document Type
Conference
Source
2020 International Conference on Computer Engineering, Network, and Intelligent Multimedia (CENIM) Computer Engineering, Network, and Intelligent Multimedia (CENIM),2020 International Conference on. :138-143 Nov, 2020
Subject
Communication, Networking and Broadcast Technologies
Computing and Processing
Robotics and Control Systems
Signal Processing and Analysis
Games
Blockchain
Computer architecture
Smart contracts
Visualization
Testing
Engines
tourism
serious game
multiplayer
transaction system
blockchain
Language
Abstract
A tourism serious game requires a transaction system to handle the transaction process’s visualization between players. In this paper, we propose a serious game with a blockchain-based multiplayer transaction system. To integrate the transaction system with the game engine, we use the ethereum platform. In this serious game, ethereum handles the simulation of transaction activities between several characters’ choices, including tourists, ticket sellers, jeep drivers, traders, and horse rental. The experimental results show that the gas price variable affects the speed of the transaction process. Meanwhile, setting the gas limit value in this serious game affects the transaction process’s success rate between players.