학술논문

A Multiagent CyberBattleSim for RL Cyber Operation Agents
Document Type
Conference
Source
2022 International Conference on Computational Science and Computational Intelligence (CSCI) CSCI Computational Science and Computational Intelligence (CSCI), 2022 International Conference on. :897-903 Dec, 2022
Subject
Computing and Processing
Training
Scientific computing
Reinforcement learning
Games
Task analysis
Computational intelligence
Convergence
Cyber Operations
CyberBattleSim
Reinforcement Learning
Multiagent Learning
Language
ISSN
2769-5654
Abstract
Hardening cyber physical assets is both crucial and labor-intensive. Recently, Machine Learning (ML) in general and Reinforcement Learning RL) more specifically has shown great promise to automate tasks that otherwise would require significant human insight/intelligence. The development of autonomous RL agents requires a suitable training environment that allows us to quickly evaluate various alternatives, in particular how to arrange training scenarios that pit attackers and defenders against each other. CyberBattleSim is a training environment that supports the training of red agents, i.e., attackers. We added the capability to train blue agents, i.e., defenders. The paper describes our changes and reports on the results we obtained when training blue agents, either in isolation or jointly with red agents. Our results show that training a blue agent does lead to stronger defenses against attacks. In particular, training a blue agent jointly with a red agent increases the blue agent's capability to thwart sophisticated red agents.