학술논문

Gameplay Genre Video Classification by Using Mid-Level Video Representation
Document Type
Conference
Source
2016 29th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI) SIBGRAPI Graphics, Patterns and Images (SIBGRAPI), 2016 29th SIBGRAPI Conference on. :188-194 Oct, 2016
Subject
Computing and Processing
Streaming media
Games
Visualization
Feature extraction
Aggregates
Histograms
Image representation
Gameplay videos
gameplay genre video classification
mid-level video representation
BossaNova video descriptor
Language
ISSN
2377-5416
Abstract
As video gameplay recording and streaming is becoming very popular on the Internet, there is an increasing need for automatic classification solutions to help service providers with indexing the huge amount of content and users with finding relevant content. The automatic classification of gameplay videos into specific genres is not a trivial task due to their high content diversity. This paper address the problem of classifying video gameplay recordings into different genres by using mid-level video representation based on the BossaNova descriptor. The paper also proposes a public dataset called GameGenre containing 700 gameplay videos groped into 7 genres. The results from experimental testing show up to 89% classification accuracy when the gameplay videos are described by BossaNova descriptor using BinBoost as low-level image descriptor.