학술논문

Synchronization of Coupled Oscillators is a Game
Document Type
Periodical
Source
IEEE Transactions on Automatic Control IEEE Trans. Automat. Contr. Automatic Control, IEEE Transactions on. 57(4):920-935 Apr, 2012
Subject
Signal Processing and Analysis
Oscillators
Mathematical model
Games
Markov processes
Approximation methods
Cost function
Equations
Mean-field game
Nash equilibrium
nonlinear systems
phase transition
stochastic control
synchronization
Language
ISSN
0018-9286
1558-2523
2334-3303
Abstract
The purpose of this paper is to understand phase transition in noncooperative dynamic games with a large number of agents. Applications are found in neuroscience, biology, and economics, as well as traditional engineering applications. The focus of analysis is a variation of the large population linear quadratic Gaussian (LQG) model of Huang 2007, comprised here of a controlled $N$-dimensional stochastic differential equation model, coupled only through a cost function. The states are interpreted as phase angles for a collection of heterogeneous oscillators, and in this way the model may be regarded as an extension of the classical coupled oscillator model of Kuramoto. A deterministic PDE model is proposed, which is shown to approximate the stochastic system as the population size approaches infinity. Key to the analysis of the PDE model is the existence of a particular Nash equilibrium in which the agents ‘opt out’ of the game, setting their controls to zero, resulting in the ‘incoherence’ equilibrium. Methods from dynamical systems theory are used in a bifurcation analysis, based on a linearization of the partial differential equation (PDE) model about the incoherence equilibrium. A critical value of the control cost parameter is identified: above this value, the oscillators are incoherent; and below this value (when control is sufficiently cheap) the oscillators synchronize. These conclusions are illustrated with results from numerical experiments.