학술논문

Tile-Based Joint Caching and Delivery of 360° Videos in Heterogeneous Networks
Document Type
Periodical
Source
IEEE Transactions on Multimedia IEEE Trans. Multimedia Multimedia, IEEE Transactions on. 22(9):2382-2395 Sep, 2020
Subject
Components, Circuits, Devices and Systems
Communication, Networking and Broadcast Technologies
Computing and Processing
General Topics for Engineers
Videos
Encoding
Collaboration
Quality of experience
Bandwidth
Optimization
Cellular networks
Collaborative caching
360° video
tile encoding
layered video
distortion optimization
Language
ISSN
1520-9210
1941-0077
Abstract
The recent surge of applications involving the use of 360° video challenges mobile networks infrastructure, as 360° video files are of significant size, and current delivery and edge caching architectures are unable to guarantee their timely delivery. In this paper, we investigate the problem of joint collaborative content-aware caching and delivery of 360° videos in a video on demand setting. The proposed scheme takes advantage of 360° video encoding in multiple tiles and layers to make fine-grained decisions regarding which tiles to cache in each Small Base Station (SBS), and where to deliver them from to the end users, as users may reside in the coverage area of multiple SBSs. This permits to cache the most popular tiles in the SBSs, while the remaining tiles may be obtained through the backhaul. In addition, we explicitly consider the time delivery constraints to ensure continuous video playback. To reduce the computational complexity of the optimization problem, we simplify it by introducing a fairness constraint. This allows us to split the original problem into subproblems corresponding to Groups of Pictures (GOP). Each of the subproblems is then solved with the method of Lagrange partial relaxation. Finally, we evaluate the performance of the proposed method for various system parameters and compare it with schemes that do not consider 360° video encoding into multiple tiles and quality layers, as well as with two variants of the proposed method: one that considers layered encoding and SBSs collaboration and another that uses tiles encoding but with no SBSs collaboration. The results showcase the benefits coming from caching and delivery decisions on per tile basis and the importance of exploiting SBSs collaboration.