학술논문

Developing a virtual museum for the Stoa of Attalos
Document Type
Conference
Source
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th International Conference on. :260-263 Sep, 2017
Subject
General Topics for Engineers
Games
Cultural differences
Three-dimensional displays
Solid modeling
Reconstruction algorithms
High definition video
Rail to rail outputs
Serious Games
Virtual Museum
Stoa of Attalos
3D models
Language
ISSN
2474-0489
Abstract
Serious Games applications are implemented in many scientific fields including cultural heritage. Virtual museums mainly utilise game technologies for the provision of a means for digital representation of the cultural heritage sites. Many such applications and projects were developed in recent years. In this paper, the development of an application of a virtual museum for the Stoa of Attalos in Athens is presented. The application allows the user to split the visit in two sections. The first one concerns the exhibits of the Stoa of Attalos and the second one focuses on a specialized part of the museum, a shop of the Stoa which conveys the information about the wine production and trade routes in the Eastern Mediterranean basin. The 3D models used in the application were created with automated image based reconstruction method in order to present them as realistically as possible to the virtual visitor.