학술논문

Embodied online dance learning objectives of CAROUSEL+
Document Type
Conference
Source
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) VRW Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2021 IEEE Conference on. :309-313 Mar, 2021
Subject
Computing and Processing
Visualization
Solid modeling
Adaptation models
Three-dimensional displays
Conferences
Education
Virtual reality
Extended Reality
Dance
Haptics
Networked Virtual Reality
Training
Language
Abstract
This is a position paper concerning the embodied dance learning objectives of the CAROUSEL+ 1 project, which aims to impact how online immersive technologies influence multi-user interaction and communication with a focus on dancing and learning dance together online. We aim to enable shared online social immersive experiences across the reality-virtuality continuum synchronizing audio, visual and haptic rendering. In teaching and learning to dance remotely, our models should support accessibility, style transfer and adaption of multi-modal feedback according to skills, strength, flexibility observations.