학술논문

Joint Action in a Virtual Environment: Crossing Roads with Risky vs. Safe Human and Agent Partners
Document Type
Periodical
Source
IEEE Transactions on Visualization and Computer Graphics IEEE Trans. Visual. Comput. Graphics Visualization and Computer Graphics, IEEE Transactions on. 25(10):2886-2895 Oct, 2019
Subject
Computing and Processing
Bioengineering
Signal Processing and Analysis
Multi-agent systems
Virtual environments
Human factors
Virtual reality
Animation
character generation
human factors
joint action
pedestrian road crossing
virtual reality
Language
ISSN
1077-2626
1941-0506
2160-9306
Abstract
This paper examines how people jointly coordinate their decisions and actions with risky vs. safe human and agent road-crossing partners (Fig. 1 ). The task for participants was to physically cross a steady stream of traffic in a large-screen virtual environment without getting hit by a car. The computer-generated (CG) agent was programmed to be either safe (taking only large gaps) or risky (also taking small gaps). The human partners were classified as safe (taking more large gaps) or risky (also taking some small gaps) based on their average gap size selection. We found that participants in all four conditions preferred to cross with their partner. As a consequence, the riskiness of the partner (both human and agent) influenced the riskiness of participants’ gap choices. We also found that participants tightly synchronized their movement with both human and agent partners. The largest differences in performance between those paired with agent vs. human partners occurred on trials when participants crossed different gaps than their partners. This study demonstrates the potential for studying how people interact with CG agents when performing whole-body joint actions using large-screen immersive virtual environments.