학술논문

Does Teleporting Length Affect Spatial Awareness?
Document Type
Conference
Source
2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) ISMAR-ADJUNCT Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2023 IEEE International Symposium on. :126-130 Oct, 2023
Subject
Computing and Processing
Knowledge acquisition
Virtual environments
Teleportation
User interfaces
Augmented reality
Human-centered computing
Human computer interaction (HCI)
Interaction Paradigms
Virtual Reality
Language
ISSN
2771-1110
Abstract
Teleporting, or jumping, is a common method of moving through virtual environments. It provides a simple user interface, but deprives users of self-motion cues that are important to acquiring spatial knowledge. This paper examines one parameter of the teleportation interface, the teleportation or jump distance, and how that may affect spatial knowledge acquisition. We report the results of an experiment that examined the effects of two different, but fixed teleportation distances on how users could acquire knowledge of landmarks and routes. The results suggest that the teleport distance does not matter, hence teleportation as an interface is robust. However, use of teleportation resulted in significantly increased simulator sickness, a surprising result.