학술논문

Concurrent Particle Filtering and Data Association Using Game Theory for Tracking Multiple Maneuvering Targets
Document Type
Periodical
Source
IEEE Transactions on Signal Processing IEEE Trans. Signal Process. Signal Processing, IEEE Transactions on. 61(20):4934-4948 Oct, 2013
Subject
Signal Processing and Analysis
Communication, Networking and Broadcast Technologies
Computing and Processing
Target tracking
Monte Carlo methods
Modeling
Clutter
Games
Vectors
Game theory
Concurrent data association
correlated-equilibrium
game theory
multi-target tracking
particle filtering
regret matching
Language
ISSN
1053-587X
1941-0476
Abstract
We propose a particle filtering technique to track multiple maneuvering targets in the presence of clutter. We treat data association and state estimation, which are the two important sub-problems in tracking, as separate problems. We develop a game-theoretic framework to solve the data association, in which we model each tracker as a player and the set of measurements as strategies. We develop utility functions for each player, and then use a regret-based learning algorithm to find the equilibrium of this game. The game-theoretic approach allows us to associate measurements to all the targets simultaneously. Further, in contrast to the traditional Monte-Carlo data association algorithms that use samples of the association vector obtained from a proposal distribution, our method finds the association in a deterministic fashion. We then use Monte-Carlo sampling on the reduced dimensional state of each target, independently, and thereby mitigate the curse-of-dimensionality problem that is known to occur in particle filtering. We provide a number of numerical results to demonstrate the performance of our proposed filtering algorithm.