학술논문

Shader Injection for Instanced 3D Models
Document Type
Conference
Source
2021 International Conference Automatics and Informatics (ICAI) Automatics and Informatics (ICAI), 2021 International Conference. :242-245 Sep, 2021
Subject
Engineering Profession
Power, Energy and Industry Applications
Robotics and Control Systems
Visualization
Solid modeling
Codes
Three-dimensional displays
Shape
Buildings
Urban areas
shader injection
instancing
virtual city
Language
Abstract
Creating a large-scale virtual world requires the management of many graphical objects. We are building an educational COVID-19 simulator of a procedurally generated city. One way to render effectively the large number of buildings and people is to clone them. This paper presents an approach of injecting custom code into the programs, run by the graphical processor. This code randomizes the shape of the otherwise identical graphical objects and the result is a collection of various buildings and people.