학술논문

Merge2-3D: Combining Multiple Normal Maps with 3D Surfaces
Document Type
Conference
Source
2014 2nd International Conference on 3D Vision 3D Vision (3DV), 2014 2nd International Conference on. 1:440-447 Dec, 2014
Subject
Communication, Networking and Broadcast Technologies
Components, Circuits, Devices and Systems
Computing and Processing
Robotics and Control Systems
Signal Processing and Analysis
Three-dimensional displays
Solid modeling
Surface reconstruction
Geometry
Rough surfaces
Surface roughness
Image reconstruction
2.5/3D alignment
mesh enhancement
surface normals
Language
ISSN
1550-6185
Abstract
We propose an approach to enhance rough 3D geometry with fine details obtained from multiple normal maps. We begin with unaligned 2D normal maps and rough geometry, and automatically optimize the alignments through 2-step iterative registration algorithm. We then map the normals onto the surface, correcting and seamlessly blending them together. Finally, we optimize the geometry to produce high-quality 3D models that incorporate the high-frequency details from the normal maps. We demonstrate that our algorithm improves upon the results produced by some well-known algorithms: Poisson surface reconstruction [1] and the algorithm proposed by Nehab et al. [2].