학술논문

Motion doodles : an interface for sketching character motion
Document Type
Academic Journal
Source
ACM Transactions on Graphics (TOG). 23(3):424-431
Subject
Animation
Computer Puppetry
Gestural Interfaces
Sketching
Language
English
ISSN
0730-0301
1557-7368
Abstract
In this paper we present a novel system for sketching the motion of a character. The process begins by sketching a character to be animated. An animated motion is then created for the character by drawing a continuous sequence of lines, arcs, and loops. These are parsed and mapped to a parameterized set of output motions that further reflect the location and timing of the input sketch. The current system supports a repertoire of 18 different types of motions in 2D and a subset of these in 3D. The system is unique in its use of a cursive motion specification, its ability to allow for fast experimentation, and its ease of use for non-experts.