학술논문

Development and usability testing of a fully immersive VR simulation for REBOA training.
Document Type
Academic Journal
Author
Birrenbach T; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland. tanja.birrenbach@insel.ch.; Wespi R; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland.; Hautz WE; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland.; Berger J; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland.; Schwab PR; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland.; Schutz und Rettung Bern, Sanitätspolizei Bern, Bern, Switzerland.; Papagiannakis G; ORamaVR SA, Geneva, Switzerland.; Institute of Computer Science, Foundation for Research and Technology, Hellas, Heraklion, Greece.; Department of Computer Science, University of Crete, Heraklion, Greece.; Exadaktylos AK; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland.; Sauter TC; Department of Emergency Medicine, Inselspital, University Hospital Bern, Freiburgstrasse 16C, Bern, CH-3010, Switzerland.
Source
Publisher: BioMed Central Country of Publication: England NLM ID: 101469435 Publication Model: Electronic Cited Medium: Print ISSN: 1865-1372 (Print) Linking ISSN: 18651372 NLM ISO Abbreviation: Int J Emerg Med Subsets: PubMed not MEDLINE
Subject
Language
English
ISSN
1865-1372
Abstract
Background: Resuscitative endovascular balloon occlusion of the aorta (REBOA) is a potentially life-saving procedure for bleeding trauma patients. Being a rare and complex procedure performed in extreme situations, repetitive training of REBOA teams is critical. Evidence-based guidelines on how to train REBOA are missing, although simulation-based training has been shown to be effective but can be costly and complex. We aimed to determine the feasibility and acceptance of REBOA training using a fully immersive virtual reality (VR) REBOA simulation, as well as assess the confidence in conducting the REBOA procedure before and after the training.
Methods: Prospective feasibility pilot study of prehospital emergency physicians and paramedics in Bern, Switzerland, from November 2020 until March 2021. Baseline characteristics of trainees, prior training and experience in REBOA and with VR, variables of media use (usability: system usability scale, immersion/presence: Slater-Usoh-Steed, workload: NASA-TLX, user satisfaction: USEQ) as well as confidence prior and after VR training were accessed.
Results: REBOA training in VR was found to be feasible without relevant VR-specific side-effects. Usability (SUS median 77.5, IQR 71.3-85) and sense of presence and immersion (Slater-Usoh-Steed median 4.8, IQR 3.8-5.5) were good, the workload without under-nor overstraining (NASA-TLX median 39, IQR 32.8-50.2) and user satisfaction high (USEQ median 26, IQR 23-29). Confidence of trainees in conducting REBOA increased significantly after training (p < 0.001).
Conclusions: Procedural training of the REBOA procedure in immersive virtual reality is possible with a good acceptance and high usability. REBOA VR training can be an important part of a training curriculum, with the virtual reality-specific advantages of a time- and instructor-independent learning.
(© 2023. Springer-Verlag GmbH Germany, part of Springer Nature.)