소장자료
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245 | 1 | 0 | ▼aHuman-Computer Interaction. Technological Innovation▼h[electronic resource] :▼bThematic Area, HCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II /▼cedited by Masaaki Kurosu.▲ |
250 | ▼a1st ed. 2022.▲ | ||
264 | 1 | ▼aCham :▼bSpringer International Publishing :▼bImprint: Springer,▼c2022.▲ | |
300 | ▼aXXIII, 677 p. 359 illus., 290 illus. in color.▼bonline resource.▲ | ||
336 | ▼atext▼btxt▼2rdacontent▲ | ||
337 | ▼acomputer▼bc▼2rdamedia▲ | ||
338 | ▼aonline resource▼bcr▼2rdacarrier▲ | ||
347 | ▼atext file▼bPDF▼2rda▲ | ||
490 | 1 | ▼aLecture Notes in Computer Science,▼x1611-3349 ;▼v13303▲ | |
520 | ▼aThe three-volume set LNCS 13302, 13303 and 13304 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022, which took place virtually in June-July 2022. The 132 papers included in this HCI 2022 proceedings were organized in topical sections as follows: Part I: Theoretical and Multidisciplinary Approaches in HCI; Design and Evaluation Methods, Techniques and Tools; Emotions and Design; and Children-Computer Interaction, Part II: Novel Interaction Devices, Methods and Techniques; Text, Speech and Image Processing in HCI; Emotion and Physiological Reactions Recognition; and Human-Robot Interaction, Part III: Design and User Experience Case Studies, Persuasive Design and Behavioral Change; and Interacting with Chatbots and Virtual Agents.▲ | ||
650 | 0 | ▼aUser interfaces (Computer systems).▲ | |
650 | 0 | ▼aHuman-computer interaction.▲ | |
650 | 0 | ▼aComputer networks .▲ | |
650 | 0 | ▼aImage processing—Digital techniques.▲ | |
650 | 0 | ▼aComputer vision.▲ | |
650 | 0 | ▼aApplication software.▲ | |
650 | 0 | ▼aArtificial intelligence.▲ | |
650 | 1 | 4 | ▼aUser Interfaces and Human Computer Interaction.▲ |
650 | 2 | 4 | ▼aComputer Communication Networks.▲ |
650 | 2 | 4 | ▼aComputer Imaging, Vision, Pattern Recognition and Graphics.▲ |
650 | 2 | 4 | ▼aComputer and Information Systems Applications.▲ |
650 | 2 | 4 | ▼aArtificial Intelligence.▲ |
700 | 1 | ▼aKurosu, Masaaki.▼eeditor.▼4edt▼4http://id.loc.gov/vocabulary/relators/edt▲ | |
710 | 2 | ▼aSpringerLink (Online service)▲ | |
773 | 0 | ▼tSpringer Nature eBook▲ | |
776 | 0 | 8 | ▼iPrinted edition:▼z9783031054082▲ |
776 | 0 | 8 | ▼iPrinted edition:▼z9783031054105▲ |
830 | 0 | ▼aLecture Notes in Computer Science,▼x1611-3349 ;▼v13303▲ | |
856 | 4 | 0 | ▼uhttps://doi.org/10.1007/978-3-031-05409-9▲ |

Human-Computer Interaction. Technological Innovation[electronic resource] : Thematic Area, HCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II
자료유형
국외eBook
서명/책임사항
Human-Computer Interaction. Technological Innovation [electronic resource] : Thematic Area, HCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II / edited by Masaaki Kurosu.
개인저자
판사항
1st ed. 2022.
형태사항
XXIII, 677 p. 359 illus., 290 illus. in color. online resource.
총서사항
Lecture Notes in Computer Science , 1611-3349 ; 13303
Lecture Notes in Computer Science , 1611-3349 ; 13303
Lecture Notes in Computer Science , 1611-3349 ; 13303
요약주기
The three-volume set LNCS 13302, 13303 and 13304 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022, which took place virtually in June-July 2022. The 132 papers included in this HCI 2022 proceedings were organized in topical sections as follows: Part I: Theoretical and Multidisciplinary Approaches in HCI; Design and Evaluation Methods, Techniques and Tools; Emotions and Design; and Children-Computer Interaction, Part II: Novel Interaction Devices, Methods and Techniques; Text, Speech and Image Processing in HCI; Emotion and Physiological Reactions Recognition; and Human-Robot Interaction, Part III: Design and User Experience Case Studies, Persuasive Design and Behavioral Change; and Interacting with Chatbots and Virtual Agents.
주제
User interfaces (Computer systems).
Human-computer interaction.
Computer networks .
Image processing—Digital techniques.
Computer vision.
Application software.
Artificial intelligence.
User Interfaces and Human Computer Interaction.
Computer Communication Networks.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer and Information Systems Applications.
Artificial Intelligence.
Human-computer interaction.
Computer networks .
Image processing—Digital techniques.
Computer vision.
Application software.
Artificial intelligence.
User Interfaces and Human Computer Interaction.
Computer Communication Networks.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer and Information Systems Applications.
Artificial Intelligence.
ISBN
9783031054099
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