학술논문

Augmented Reality for Subsurface Utility Engineering, Revisited
Document Type
Periodical
Source
IEEE Transactions on Visualization and Computer Graphics IEEE Trans. Visual. Comput. Graphics Visualization and Computer Graphics, IEEE Transactions on. 27(11):4119-4128 Nov, 2021
Subject
Computing and Processing
Bioengineering
Signal Processing and Analysis
Data visualization
Three-dimensional displays
Location awareness
Excavation
Global Positioning System
Daylighting
Surface reconstruction
Augmented Reality
Infrastructure
Computer Graphics
Localization
Language
ISSN
1077-2626
1941-0506
2160-9306
Abstract
Civil engineering is a primary domain for new augmented reality technologies. In this work, the area of subsurface utility engineering is revisited, and new methods tackling well-known, yet unsolved problems are presented. We describe our solution to the outdoor localization problem, which is deemed one of the most critical issues in outdoor augmented reality, proposing a novel, lightweight hardware platform to generate highly accurate position and orientation estimates in a global context. Furthermore, we present new approaches to drastically improve realism of outdoor data visualizations. First, a novel method to replace physical spray markings by indistinguishable virtual counterparts is described. Second, the visualization of 3D reconstructions of real excavations is presented, fusing seamlessly with the view onto the real environment. We demonstrate the power of these new methods on a set of different outdoor scenarios.