학술논문

COGGRAPH: Building bridges between cognitive science and computer graphics
Document Type
article
Source
Proceedings of the Annual Meeting of the Cognitive Science Society. 46
Subject
Computer Science
Art and Cognition
Creativity
Human-computer interaction
Perception
Computational Modeling
Language
Abstract
In recent years, the field of computer graphics has achieved its longstanding dream of photorealism: modern graphics algorithms produce images that are indistinguishable from reality. Much like art at the advent of photography, then, computer graphics is now turning its gaze to the beholder: researchers are increasingly looking to cognitive science to engineer new modes of visual expression. Recent work has sought to apply insights from cognitive science to a variety of traditional graphics topics: from taking a perceptual approach to perspective, to studying the theory of mind behind animation, to applying theories of abstraction learning to build tools for geometry processing. At the same time, a wave of recent work in cognitive science has addressed fundamental questions about visual expression: for example, how humans understand and create sketches, shapes, and symbols. The field has also benefited greatly from tools and methods from computer graphics: differentiable rendering, physics simulation, and game engines have become indispensable in modeling human perception and intuitive physics. Recognizing this growing interdisciplinary exchange of ideas, we are proposing a workshop to begin building formal bridges between the cognitive science and computer graphics communities.