학술논문

Linear mesh deformation with snake constraint
Document Type
Conference
Source
2008 8th IEEE International Conference on Computer and Information Technology Computer and Information Technology, 2008. CIT 2008. 8th IEEE International Conference on. :5-11 Jul, 2008
Subject
Computing and Processing
Skeleton
Matrix converters
Deformable models
Shape
Mathematical model
Three dimensional displays
Real time systems
Language
Abstract
Recently, the mesh deformation commonly requires not only geometric details of surface, skeleton and volume of the mesh to be preserved as much as possible, but also the interactive operation time is as quick as possible. The geometric details of surface can be preserved perfectly by the gradient domain technique, as the same time the computation consumed is the linear. However, how to integrate the skeleton and volume characteristics preservation into the linear gradient domain technique, is still a special challenge. In this paper, we incorporate the Snake constraint with the “Laplacian coordinates” gradient domain technique on mesh deformation. The Snake constraint maintains the main skeleton and volume characteristics of the mesh, meanwhile, it is a linear constraint. So the main computation involved in the deformation is a solution of a linear energy minimization problem. We demonstrate our deformation algorithm with a variety of examples, showing that the deformation operation is geometric details, skeleton and volume preserved and real-time interactive.