학술논문

Production and Maintenance of Content-Intensive Videogames: A Document-Oriented Approach
Document Type
Conference
Source
Third International Conference on Information Technology: New Generations (ITNG'06) Information Technology: New Generations, 2006. ITNG 2006. Third International Conference on. :118-123 2006
Subject
Communication, Networking and Broadcast Technologies
Computing and Processing
Signal Processing and Analysis
Production
Markup languages
Games
Application software
Graphics
Engines
Software engineering
Software maintenance
XML
Programming
Development Approach
Adventure
Videogames
Documental Paradigm
Edutainment
Language
Abstract
is a tool for the rapid development of adventure videogames with an educational purpose. It provides a markup language (the language) for structuring documents containing storyboards, and a processor (the engine) for executing games from these marked documents. This paper describes how facilitates new development models for the production and maintenance of content-intensive applications with domain-specific markup languages by applying our ADDS approach (Approach for Document-oriented Development of Software)