학술논문
'학술논문'
에서 검색결과 63건 | 목록
1~10
Conference
Pinto, Gustavo; de Souza, Cleidson; Rocha, Thayssa; Steinmacher, Igor; de Souza, Alberto; Monteiro, Edward
2024 IEEE/ACM 3rd International Conference on AI Engineering – Software Engineering for AI (CAIN) CAIN AI Engineering – Software Engineering for AI (CAIN), 2024 IEEE/ACM 3rd International Conference on. :81-91 Apr, 2024
Conference
2023 IEEE/ACM 16th International Conference on Cooperative and Human Aspects of Software Engineering (CHASE) CHASE Cooperative and Human Aspects of Software Engineering (CHASE), 2023 IEEE/ACM 16th International Conference on. :43-55 May, 2023
Conference
Proceedings of the 2024 IEEE/ACM 17th International Conference on Cooperative and Human Aspects of Software Engineering. :144-152
Conference
2019 45th Euromicro Conference on Software Engineering and Advanced Applications (SEAA) SEAA Software Engineering and Advanced Applications (SEAA), 2019 45th Euromicro Conference on. :292-299 Aug, 2019
Conference
Steglich, Caio; Marczak, Sabrina; Guerra, Luiz Pedro; Mosmann, Luiz Henrique; Perin, Marcelo; Figueira Filho, Fernando; de Souza, Cleidson
2019 IEEE/ACM 7th International Workshop on Software Engineering for Systems-of-Systems (SESoS) and 13th Workshop on Distributed Software Development, Software Ecosystems and Systems-of-Systems (WDES) SESOS-WDES Software Engineering for Systems-of-Systems (SESoS) and 13th Workshop on Distributed Software Development, Software Ecosystems and Systems-of-Systems (WDES), 2019 IEEE/ACM 7th International Workshop on. :50-57 May, 2019
Conference
Carvalho, Eduardo; Ferreira, Bruno V.; Ferreira, Jair; de Souza, Cleidson; Carvalho, Hanna V.; Suhara, Yoshihiko; Pentland, Alex Sandy; Pessin, Gustavo
2017 International Joint Conference on Neural Networks (IJCNN) Neural Networks (IJCNN), 2017 International Joint Conference on. :3016-3021 May, 2017
Conference
Almeida, Leandro; de Souza, Cleidson; Perin, Marcelo; Figueira Filho, Fernando; Batista, Any; da Silva Jr., Fabio
Sixth Annual International Conference on Game Jams, Hackathons, and Game Creation Events. :37-46
Exploiting Machine Learning for the Identification of Locomotives' Position in Large Freight Trains.
Academic Journal
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[AR] De Souza, Cleidson
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